#!/bin/bash
# GONet Network Simulation - LAN Preset
# Simulates: 2ms latency, 1ms jitter, 0% loss
# Auto-detect determines if this instance is server or client
# Rename to .sh, chmod +x, and change ./GONetSandbox to your game name
#
# IMPORTANT: Network simulation only works in DEVELOPMENT BUILDS or the Unity Editor!
#            These arguments are ignored in Release builds (compiled out for zero overhead).

./GONetSandbox -netsim-preset lan &
